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DotA allstars all maps download

Source:   Writer:   Posted by:ggglhf.com   Date:2009-08-05   Click:
 

DotA allstars all maps download maphack

DotA Allstars v6.32


Changelog:
* Courier Chicken now has an ability to drop all items on it (to allow for undroppable items to be removed without trouble).
* Fixed Adaptive Strike to not push Roshan.
* Fixed Replicate typos.
* Fixed an endless Waveform bug.
* Creep spawn in -mm is now delayed a bit to give more time to buy after getting your hero.
* Fixed a bug with repicking while in Waveform
* Watchers no longer die when Weaver dies. They also have better night vision.
* Slight improvement in Waveform range and reduced mana cost . Its a bit faster now too.
* Morphling movespeed from 275 to 285.
* Fixed the sell cost of Hand of Midas.
* Fixed a bug with Return doing damage to Serpent Wards.
* Fixed Chainfrost bouncing off of Deathward.
* Fixed a bug where Astral Imprisonment lasted a bit longer than 4 seconds. Reduced casting range from 700 to 550.to 550.
* Lina's movespeed increased from 290 to 300.
* Fixed a vision bug when combining -sp and observer mode (thanks kamonzim)
* Minor damage increase and stun duration decrease to Ravage.
* Restored SA in obs mode after fixing a bug with him.
* Fixed Essence Aura triggering off of 0 manacost Detonate
* Replicate target now maintains the color of the hero it replicated.
* Adaptive Strike improved (the concept will be further improved later on)
* -swaphero time limit extended a bit for -lm
* Scroll of Teleportation replenish interval increased a bit.


Notes:
======
After this version gets enough play to be considered stable, it will be the latest recommended league version.

DotA Allstars v6.31


Changelog:
* Morphling remake.
* Recoded Grow to not refresh cooldowns.
* Improved the top left Scourge terrain to make things a bit more fair for the Scourge side.
* Mac disconnect bug fixed (as far as i can tell from my limited mac testers).
* New Trigger prevents Furion or Ignis from teleporting into the base if no allied creeps are there.
* Leavers' gold is now properly distributed throughout the game as they gain gold.

* Smokescreen duration decreased from 7 seconds to 6 seconds.
* Paralyzing casks now deals damage to creeps.
* Headshot doesn't work on allied units.
* Reduced the Dual Breath's range to match the animation, mana cost increased.
* Witchdoctor's attack animation improved.
* Bounty Hunter wind walk damage and mana cost improved.
* Mask of Madness recipe cost reduced by 50 gold.
* Tossed unit takes less damage now, but damage improves with Grow when it is an enemy (thanks Mare05).
* Arcane Orb's damage type is now magical (a nerf).
* Eul's Cyclone duration from 5 to 4 seconds.
* Last word AOE from 500/600/700/800 to a constant 700.
* Scepter can now be made by anyone, but only improves the ultimates of the ones listed.
* Assassinate level 3 cooldown from 5 seconds to 10 seconds.
* Split Earth casting range increased from 525 to 650.
* Viper's Poison Attack manacost reduced from 30 to 20.
* Necro'lic's Level 3 Revenants are now spell immune.
* Leviathan's Ravage from 250/350/500 to 200/300/400 damage and duration buffed from 1/1/1 to 1.4/1.8/2.2 seconds.
* Slithereen Crush area increased by 50.
* Nightstalker's Base Attack Cooldown improved to 1.7 like most other heroes. Small armor boost as well.
* Greater Hawk's Truesight is removed, but it gains Permanent Invisibility.
* Hand of God's cooldown from 70 to 120 seconds. Manacost from 150/200/250 to 200/300/400.
* Aegis is now undroppable (this is probably temporary while a chargeless version is thought out)

* Fixed a rare bear item drop bug.
* Fixed a minor bug with Wild Axes that causes Rexxar to become slowed if they hit a unit with Frost Armor.
* Fixed a bug that allowed you to get two heroes by repicking during astral imprisonment
* Fixed a -sc pathing issue
* Fixed a minor bug with obs mode.
* Fixed a Spirit Breaker bug with charge of Darkness movespeed in -dm.
* Diabolic Edict no longer causes its caster to take return damage or get slowed from Frost Armor.
* Fixed a Timewalk error when trying to timewalk into Blackhole.
* Fixed various range neutral creep camp abuses.
* Fixed a bug with Lothar's Edge that did "50!" text after breaking Windwalk.
* Fixed an observer mode bug, the old missle through fog vision.
* Fixed a bug with Astral Imprisonment where the int drain doesn't get restored if the unit is dead 60 seconds after cast.
* Fixed a minor Haunt target buff bug.
* Fixed a bug with a fast "swaphero and repick" combination that allowed you to have two heroes.
* Fixed the damage area on Sanity's Eclipse. It was a constant 325, unlike the effect and tooltip aoe.
* Divine Rapier recipe now costs 2 lumber instead of just 1.

DotA Allstars v6.30b


Changelog:
Fixed a major lag problem with Jakiro (primarily on mac computers)
Fixed a dm bug that resulted in you going to level 1 when picking Morphling
Changed Eye of Skadi to 200hp/150mana from 150hp/200mana like the point booster gives
Fixed an issue with repicking right after mm
Blackhole and Eclipse icons changed to their active icon versions, easier to see now
Fixed a corrosive skin bug
Fixed Beast Roar doing damage to allied creeps

DotA Allstars v6.30


Changelog:
* Two new Sentinel heroes.
* One new Scourge hero.
* -mirrormode (-mm) returns due to popular demand, with all abilities multi-instance capable.
* Added Observer Mode support (Now league games can be broadcasted using Waaagh!TV).
* Last Word no longer effects Blink Dagger or Black King Bar.
* -swaphero can be used to exchange heroes with your ally.
* Moved the Attributes Bonus learn icon to prevent learning it by accident when lagging.
* -dm and -lm now compatible with -ap
* Some improvements to loading time
* Conjure Image no longer requires clicking on the hero.
* Neutral Host capability through an extra slot (useful for important tournaments where host neutrality matters)
* Fixed some lag issue with Mercurial's Ultimate
* Fixed a minor buff issue with Assassinate and Direct Vengeance.



Notes:
======
Thanks to eva00r, ska_goblin, LoreKeeper and Pinball for some forum hero suggestions.
Special thanks to SetzerGabbiani and Trystero for their work on the creep AI as well as the few beta testers who were actually active this cycle and worked overtime to beta test this.
Expect a few buffs and a couple of nerfs next version.

DotA Allstars v6.29b


Changelog:
* Fixed a bug with killing roshan where only 1 player on scourge would get the gold
* Fixed a minor bug that allowed you to get multiple heroes if there was a "computer" in a player slot
* Clinkz WW movespeed from 10%/20%/30%/40% to 7%/14%/21%/28%
* Reduced mana cost on Shockwave
* Fixed a bug with Aphotic Shield + Death Pulse not healing.
* Fixed a rare -sp gold issue
* Some minor stat issues in true form fixed (thx dotabrasil)
* Some typo fixes
* Fixed a bug with bane being able to brainsap allies
* Bane movespeed from 297 to 305
* Fixed an issue with Vengeance aura triggering off some caster units dying

Thanks for everyone that reports detailed bugs, you really help the map.

DotA Allstars v6.29


Changelog:
* Added -shuffleplayers(-sp, rearranges the players)
* Added -csboardon/-csboardoff to toggle a board that displays -cs stats
* Some improvements to the way Abaddon's abilities work.
* Fixed various voodoo restoration bugs
* Fixed a few phase bugs
* More Netherswap abuse fixes, can no longer swap from an unpathable area.
* Improved all randoming code (was very inefficient in -dm -ar and caused some
lag)
* Fixed a bug with Freezing Field and caster units.
* Fixed some issues with sprout sometimes pushing the hero out.
* Chaos Bolt does some random damage now.
* Fixed Tormented Soul's Lighting Storm lvl 4 mana cost.
* Fixed a typo on lvl 3 scepter death ward
* Restored original V hotkey for mana void.
* Fixed a bug with Crippling Fear that did not cause the target to miss.
* Fixed some counter helix bugs against song of the siren.
* Fixed a bug with neutral wolves requiring food (thx m-hehl)
* Fixed a few bugs with berserker call including moving cycloned units
* Brain Sap no longer has a short channel requirement/bug.
* Fixed a minor bug with VS base hp, adjusted str to make it same as usual.
* Lone Druid, Nevermore, Morphling and Mercurial Attribute Bonus now show up
as a bonus
* Searing arrows mana cost increased by 3.
* Slight improvement to the Void's model movement animation on timewalk
* Fixed Berserker's Call exploit on roshan.
* Added buff icons to direct vengeance as well as Haunt.
* Changed how Death Ward works a bit. (This may not be a permanent change, its
still under debate)
* Redid a lot of nightstalker code to fix some old perm night effect bugs.
* Fixed PA to properly autorefresh (hopefully!)

Thanks again to the beta testers who are active.

**This was released before the new sent heroes could be finished because of
the wide spread axe-roshan abuse. They will be included next version.

DotA Allstars v6.28


Changelog:
6.28 Changelog:
===============

* Two new scourge heroes (Vol'Jin can use scepter)
* New loading screen art
* -creepstats(-cs) added for those who wish to track their creep killing/denying stats
* In regular pick, you get back 175 from the 250 hero gold cost (not -lm)
* Chaos Bolt reworked a bit
* Static Field reworked
* Fixed a range hero abuse against ancient creeps
* Tweaked Chakra a bit. It gives you the same as target now (was weaker).
The mana regen values and cooldowns are nerfed a bit. Manacost tweaked.
* Chaos Damage now does same as hero damage to structures, 50% instead of 100%
* -moderandom(-mr) randomly picks a mode from ar/ap/tr/regular
* The Circle of Power now has one inventory slot to use as a temp slot when creating items
(for those who have the unfortunate luck of dealing with item stealers)
* Headshot lvl4 from .25 to .2 and restored old sniper starting agi
* Assassinate and Rupture now have status buff icons
* Necronomicon: Decreased mana burn casting range from 500 to 250,
and removed spell immunity from lvl 3. Spell reduction from 33/33/100% to 40/40/40%.
Necronomicon cooldown from 70 to 90 seconds
* Change attribute bonus hotkey from B to U to help fix some hotkey conflicts
* Hellcaller tweaked a bit
* Necronomicon summons are no longer able to attack ancients
* Fixed a major abuseable DM bug (Thx to Drak and others that reported it discretely)
* If you cast necro and already own them on the field, the old ones get removed.
(i.e. no necro refresher, adapt, grow, etc)
* Necronomicon summons now give 100 gold on death (instead of 60)
* Necro aura from 4/8/12 to 3/6/9
* -allagi(-aa)/-allint(-ai)/-allstr(-as)
* Spirit Breaker starting str from 25 to 23. Netherstrike cooldown from 40 to 75 and casting
range from 700/800/900 to 400/550/700 (he may need another nerf, but i want to take it one
step at a time with him as he is easily made useless)

* Mana cost increase for level 2 and 3 of Guardian Angel (125/150/200 to 125/175/250)
* Sange and Yasha recipe from 900 to 1000
* Aphotic Shield range improved
* Aegis removed from -dm
* Fixed the LM mode to spawn the neutral creeps at the same time offset as the other modes
* Abaddon starting agility from 13 to 17
* Fixed wrong player number display on circle of power
* Neutral Ancients can no longer attack towers (abuse precaution)
* Cleaner game end dialog and somewhat smoother exit
* Fixed a bug with DMAR that allowed repicking and screwing up the hero count.
* Dagon upgrades give an extra 2 int per level
* Pugna's Scepter Life Drain improved
* Weaver starting str from 14 to 15
* Lina movespeed from 280 to 290
* Lycan Wolf Form has proper melee attack, not missle based
* Scythe changes unit to a sheep instead of a chicken, like it says. All stats still same
* TB base hp accidentally 50 lower due to a typo, so his base hp was increased by 50 but str
reduced by 2 to keep it similar
* Many typos fixed
* Test of Faith mana cost from 140 to 175
* The game now says random or repicked instead of just "chosen" when a hero enters.
* Fixed a bug with Bloodlust multicast where it wouldn't pick Ogre Magi as a potential target
* Smokescreen typo
* PA/SA blink stike bug where you could target yourself is fixed
* Dragon Slave AOE increased slightly
* Chen's movement speed from 300 to 295
* Fixed Naix's Poison Sting and Viper's Poison Attack buff icons
* Watchers are now spell immune
* Diffusion aura from 300->350
* Radiance AOE from 400 to 550
* Desolator recipe from 1580 to 1500
* Timewalk slow reduced a bit
* Fixed a bunch of learn hotkey conflicts
* TDA specific game rules updated
* Fixed a typo on the spirit bear's entangle



Notes:
======

* This version was going to be released in 2 weeks but with recent abuses on morphling/necro,
i decided to just release it now. This doesn't have as much new content as i had planned,
however, you can expect new content to flow in at a steady rate.

* Lord of Avernus will be looked into in the next few versions to make him less boring.
Morphling adapt will probably get reworked in the near future as well.

* Thanks to the beta testers for their help; switch and minotaar for icons; Terrorblaze for hero
descriptions. Special thanks to mercurial for the new 100% hand drawn loading screen art. He
worked on it for over a month. We almost couldn't use it, we spent all of thursday evening trying
to properly compress it due to blizzard format issues. A desktop wallpaper version of it is
available at http://mercurialxen.deviantart.com

DotA Allstars v6.27b


Changelog:
Due to an issue with the previous transfer, had to upload a 6.27b

DotA Allstars v6.27


Changelog:
Vast improvements to CustomKeys.txt compatability (see link when forums return)
Fixed a Deathmatch Allrandom issue with getting more heroes than opponents
Mana Burn on necronomicon moved to the other unit
Fixed chaos bolt and crit using same learn hotkey
Fixed losing the items on spirit bear in DM
Fixed some issues with crushing wave causing a unit to be stuck in trees
Fixed mekansm tooltip issues
If a target is swapped into trees, those trees are destroyed (to help against some swap abuses)
Fixed berserker call affecting a shackled unit
Fixed a bug with -movespeed on tiny when he uses grow and morphling with adapt
Fixed some old issues with charge of darkness and netherstrike
Many typos fixed (Thanks to Ronan for his many reports)
Fixed some sleep issues with lightning bolt and chainfrost on a chronosphered unit
Spirit bear pathing issues fixed

Notes:
-------
When the forums return, I'll attach a link with all the files and info needed to make use of this improved custom keys functionality.

6.30 Development will now begin. It will take longer than usual, but will be very heavily tested.

This is the latest stable version. All leagues should now change to this in a week or so.

DotA Allstars v6.26


Changelog:
Greater bash major bug fixed
Chronosphere bug fixed
Viper's corrosive skin now gives slight magic damage reduction
Fixed a refresher orb bug/exploit with Hand of Midas on tinker.
Various minor tooltip issues fixed
Fixed some issues with neutral creeps
Fixed various other minor bugs

Thx to Daelin for the new Mana Void icon

DotA Allstars v6.25


Changelog:
Fixed the norespawn bug
Removed Nature's Attendants lag
Fixed some DM bugs.
Fixed a timelapse bug.
Fixed Conversion on chicken abuse
Toss does partial damage to towers instead of no damage from last patch
Fixed a perm invulnerable Timewalk bug
Removed the restriction of buying HoM and Necronomicon on Tinker by implementing a more advanced Rearm so those specific items can't be abused but can still be used by him.
Fixed a bug with Impetus and Glaives of Wisdom that caused them to do extra damage sometimes
Fixed some -lm issues
Bloodrage can no longer kill chickens
Fixed an old DK leveling in dragon form bug

*temporary fix. -zav
*temporary fix2. -archies

DotA Allstars v6.24


Changelog:
Reworked Mark of the Abyss and tweaked some of his other abilities a little
Smokescreen aoe decreased
Enrage manacost removed, cooldown increased
Toss no longer damages towers
You don't lose a level in DM after dying
Enabled dm with ar, do -dm then -ar
Scorched earth regen decreased
Fixed broodmother web issue in dm
Fixed bug in troll melee mode leveling
Crushing Wave mana cost reduced a bit
Enchantress attack range reduced

Hopefully the bug that causes many triggered abilities to fail sometimes is fixed in this version.
However, i still recommend all serious games use 6.19b until it is clear.

There won't be anymore major balance changes after this (at least not nerfs), just bug fixes if any come up, then work begins on a new major version (which will take longer but will he heavily tested) while this version set gets sent for use in leagues and various other tournaments and secret events we have planned.

DotA Allstars v6.23


Changelog:
Fixed a major bug that caused many abilities to have a chance to stop functioning.

Normally i'd wait for more fixes, but this bug had such a huge impact on many abilities that it would single handedly cause many games to be ruined.


If anyone finds anymore bugs, please report them.

Have fun

I recommend you guys use 6.19b for serious games, until the rest of the bugs in the 6.2x versions are fixed.

DotA Allstars v6.22


Changelog:
Fixed some bugs (some major) as well as some other issues (many abuseable, so won't disclose).

Sorry for the frequent releases, hopefully all the bugs will be done with in a version or two max.
After that, a version will be announced as the latest stable map for competitive use.
For now, all serious play should use the last stable version.

As far as future plans, after this version set has all its issues fixed, i'll work on a new sent and scourge tavern as well as a new recipe shop.
Probably something like 4-5 new heroes for each side to start off, then fill the rest as time goes.

Thanks for everyone that reports bugs, its a great way to contribute to the map.



Hero Description contest:
-------------------------
Nortrom-ashhao
Akasha-Lord-Insidious
Syllabear-Ennoctven

DotA Allstars v6.21


Changelog:
Fixed many issues presented in 6.20

DotA Allstars v6.20


Changelog:
-New Terrain
-Game core code rewritten for optimizations and cleanliness
-Fixed the projectile vision through Fog of War bug
-New Hero
-Added a mode for league play, -lm (-leaguemode)
-Added Deathmatch, -dm (-deathmatch)
-Fixed pretty much all memory leaks in DotA
-Stout Shield returns
-Heartstopper (engine bugs with this) replaced with a new ability
-Anonymous Dead replaced with a new ability
-Dynamic Size multiboard based on the number of players in the game


-Fixed some abuse issues when blinking to a tavern
-Better panning and hero selection when you respawn, it's not as choppy now
-Fix a bug that allowed you to accidentally get multiple heroes
-When lone druid is repicked, his bear properly disappears
-Increased Hexed unit model slightly
-Fixed Coup de Gras' tooltip
-Chickens no longer block paths
-Fixed a bug that did not combine consumables on chickens
-sc randomness issues improved
-Fixed Enfeeble's tooltip
-Ignite missle speed improved a bit
-Shortmode is a bit shorter
-Building experience bugs fixed
-Fixed some multiboard issues
-Improved camera start location when -ar (allrandom) is used
-Fixed tooltips on neutral creeps
-Fixed some witchcraft typos
-If Dark Ritual, Nightmare, Conversion or Deathpact is cast on an allied chicken, it will not kill the chicken
-Fixed some Toss issues
-Cannot Toss chickens (only Toss to chicken was fixed before) nor any units Tiny owns (to prevent abuses)
-Fixed a bug with the souls kept after death on Nevermore
-Fixed Conversion, it should always automatically work now
-Added a skill icon for SA's Permanent Invisibility
-Fixed Craggy Exterior stun duration bug
-Fixed Bloodlust Multicast bug
-Made creeps converted by Chen unable to block other units
-Fixed some Poison Nova bugs
-PA's -refresh is removed, it will now automatically refresh.
-Shock tooltip error
-Changed multiboard display for missing players a bit
-Removed the red dots that appear briefly on minimap when you use ap
-Cannot Toss Dragon Knight in Elder Form
-Fixed a bug where if you do -unstuck then -recreate, -recreate takes no time
-Fixed a minor Necronomicon unit selection annoyance
-Fixed Jux-item dropping from Phantom Lancer
-movespeed now works by using -ms also
-matchup now works by using -ma also
-Changed Queen of Pain's Blink animation
-Fixed the crazy Crystal Maiden spam z/h bug with Freezing Field
-Helm of Dominator converted creeps cannot be used to block paths
-Improved the small area restriction where -recreate is castable
-Fountain healing ranged improved a bit, but smaller than the attack range obviously
-Fixed bug with Nightmare not canceling Flask
-Fixed various typos and updated tooltips
-Tweaked Necromonicon a bit, to fix a Warcraft III engine related bug
-Disallowed Blade Fury during Omnislash
-Fixed some Assassinate buff issues
-Hero Descriptions updated
-New Map Picture
-Fixed Manta Style + color change bug on Morphling
-Fixed Wolf Form multiboard display glitch
-Reduced delay on various morphing abilities (Elder Form, Shapeshift, etc). This helps reduce control loss risk
-Quest menu updated with league rules when -lm is used
-Fixed Phantom Lancer icon moving in tavern when another hero is taken
-Improved some display messages, like when someone leaves
-Add the proper buff icon for Mask of Madness


-Frostbite reduced from 2/2.5/3/3.5 to 1.5/2/2.5/3, damage per second increased to equal the same total damage as before
-Stormbolt damage reduced from 125/175/250/300 to 100/150/200/250
-Fissure nerfed
-Enchant Totem cooldown reduced
-Ignite slight buff, Bloodlust move nerf, Bloodlust mana cost decreased
-Avalanche AoE reduced by 50
-Dagger of Escape has a 90 mana cost now (here comes the hate mail)
-Reduce damage of Burrowstrike from 80/160/240/320(tooltip was wrong) to 100/160/220/280
-Buffed Caustic Finale area from 250 to 400
-Rupture duration from 7/10/13 to 5/7/9 but slight increase of initial dmg from 100/200/300 to 150/250/350
-Reduced Shapeshift hitpoints from 150/275/400 to 100/200/300
-Chaos Knight Critical Strike from 1.55/2.10/2.65/3.2 to 1.5/2/2.5/3
-Necrolyte movespeed reduced from 300 to 290
-Kraken Shell from 10/20/30/40 to 5/10/15/20 but reduces ranged as well now
-Anabolic Frenzy from 3/6/9/12% to 3/5/7/9% move speed
-Chakra from 100/200/300/400 to 90/180/270/360 but and mana cost from 75 to 50
-Elder Form does not grant bonus hp
-Breath of Fire reduced from 85/170/255/320 to 75/150/225/300
-Reduced Purification from 100/200/300/400 to 90/180/270/360 but damage increased from 75/150/225/300 to 90/180/270/360
-Sprout duration decreased from 3/4/5/6 to 3/3.75/4.5/5.25
-Furion movespeed buffed from 280 to 295
-Hoofstomp .75/1.5/2.25/3 to 1.25/1.75/2.25/2.75 with stun dmg from 50/100/150/200 to 100/150/200/250
-Shackle's duration from 3/4/5/6 to 2.5/3.25/4/4.75 and damage 40dmg/sec to Shackled target
-Max number of Eclipse per target reduced from 5 to 4 (6 to 5 on Scepter)
-Luna's attack range increased from 225 to 325
-Nasal Goo from 20+4/8/12/16 to 20+3/6/9/12
-Track now gives bonus speed to Bounty Hunter when cast, mana cost increased a bit.
-Bounty Hunter's Windwalk gives no speed bonus.
-Reduce Penitence damage amplification from 8/16/24/32 to 7/14/21/28
-Test of Faith damage from 50-75/100-150/150-225/200-300 to 50-100/100-200/150-300/200-400
-Chen's creeps do not die when he dies
-Persuasion from 1/2/3/4 to 1/1/2/3
-Slardars Warstomp changed, lower stun but added a secondary effect
-Aegis changed, uses stout instead of RoH, stats modified a bit as a result.
-Mekanism aura from 2 to 3hp/sec
-Waveform range reduced and mana cost increased
-Rampage movespeed from 7/14/21 to 7/9/11
-Satanic's Deathpact cooldown from 20 to 60 seconds.
-Lich movespeed buffed from 280 to 295
-Chain frost bounce from 7 to 6
-Blackhole damage from 40-80/75-120/100-160 per second to 30-60/50-100/70-140
-Enigma starting str from 17 to 16
-Enchantress movespeed from 300 to 285
-God Strength cooldown from 100/90/80 to 120/120/120
-Healing Ward cooldown from 50 to 75 and mana cost from 125 to 140
-Overgrowth mana cost from 100/150/200 to 200/250/300
-Phantom Lancer from str 19+2.0 to 18+1.5
-Sunder mana cost from 175 to 250
-Venomancer's attackrange from 490 to 450
-Shockwave mana cost from 100/120/140/160 to 110
-Empower from 20/40/60/80% to 15/30/45/60%
-Empower mana cost reduced to 30
-Insatiable Hunger duration from 30 to 20 seconds
-Purge duration from 6 to 5 seconds
-Splitshot from 40/50/60/70 to 45/55/65/75
-Queen of Pain's Blink mana cost from 60 to 80
-Gush mana cost from 100 to 120
-Nevermore's attack range from 500 to 450
-Nether Swap can only target heroes, not creeps
-Change Primal Split damage type from normal to pierce (weaker vs towers)
-Song of Siren Duration from 6/8/10 to 6/7/8 and invul duration from 4/5.5/7 to 6/7/8
-Rearm casting time from 3/2/1 to 4/3/2
-Morphling no longer gains +2 int from his Attribute Bonus ability
-Morph mana cost from 10/sec to 20/sec
-Crushing Wave damage buffed by 50
-Blademail recipe from 750 to 500
-Back angle on Bristleback slightly reduced
-Gravechill from 10/20/30/40 to 8/16/24/32
-Scattershot damage from 14-40 to 10-35
-Sniper's agility from 26/1.9 to 28/2.4


Notes:
--------
Some of you will complain regarding some of these balance changes. Generally AoE and Long disables saw some form of a nerf. Most Heroes that were nerfed saw a buff somewhere else. For the most part this is power redistribution. You'll just have to trust me that they are for the best. After a tweak or two, it will result in a considerably more balanced and enjoyable game. You shouldn't expect many other large scale tweaks like this, so you can now start focusing on perfecting builds and matchup strats for the leagues that are starting soon. After a version or two, to iron out any issues that come up, I recommend leagues use -lm for competitive gaming.

From a survey i did, at least 75% liked the new terrain and 25% liked the older, from that 25%, at least 3/4 of them changed their minds a few games, so give it a few tries before judging it.

Thanks to Plastic.Angel for his help on the new terrain, Naz for the Map Picture (and PitzerMike helping us convert it), Zetta for many suggestions, Terrorblaze for the base Aphotic Shield concept,.
Extra thanks for the Beta testers for extra testing in this version.


Hero Description Contest:
-----------------------------
Pudge-Xero)Saber
Lich-Serados
Nerubian Assassin-thumamaesrapida
Enchantress-Lord-Insidious
Weaver-Mavrik-
Enigma-Terrorblaze
Razor-Aconite_Viper
Medusa-TheClamIAm
Troll-Undead_Shoes
DP-Aconite_Viper


Enjoy

DotA Allstars v6.19b


DotA Allstars v6.19


DotA Allstars v6.18


DotA Allstars v6.17


DotA Allstars v6.16


DotA Allstars v6.15


DotA Allstars v6.14


DotA Allstars v6.13


DotA Allstars v6.12b


DotA Allstars v6.12


DotA Allstars v6.11


DotA Allstars v6.10


DotA Allstars v5.84c_v2


DotA 3_9c


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